{
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  "title": "计算基础 · 沿革",
  "description": "计算基础是软件工程师需要能够应用的计算机科学概念，有别于把给定算法改写成计算机指令。",
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    "title": "计算基础",
    "slug": "computing-foundations",
    "aliases": [
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    "summary": "计算基础是软件工程师需要能够应用的计算机科学概念，有别于把给定算法改写成计算机指令。",
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        "id": "s1",
        "title": "Guide to the Software Engineering Body of Knowledge (SWEBOK Guide) v4.0a",
        "author": "Hironori Washizaki (ed.), IEEE Computer Society",
        "date": "2026-08",
        "url": "https://ieeecs-media.computer.org/media/education/swebok/swebok-v4.pdf",
        "locator": "Chapter 16; Introduction"
      }
    ],
    "createdAt": "2026-11-02T01:12:52+08:00",
    "updatedAt": "2026-11-02T01:19:55+08:00",
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    "body": "指南对比程序员和软件工程师：程序员把给定算法变成指令并运行；软件工程师则研究需求，架构并设计主要系统块，确定算法、通信机制、性能准则、测试与验收计划、维护方法，以及适合应用的工程过程与方法。本知识域是三个基础知识域之一，收入与软件工程直接相关的计算机科学内容。[^s1]\n\n\n该知识域在指南中的一级主题为：\n\n- 系统或解决方案的基本概念\n- 计算机体系结构与组织\n- 数据结构与算法\n- 程序设计基础与语言\n- 操作系统\n- 数据库管理\n- 计算机网络与通信\n- 用户与开发者的人因\n- 人工智能与机器学习",
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      "value": "Computing Foundations"
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      "value": "按 SWEBOK Guide v4.0a 的一个知识域著录。"
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